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                |  | [ quake2 maps ] |  |  
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                |  | BRUTAL OBLIVION: 
 A small deathmatch level designed for 1-on-1
                matches, although you could squeeze up to 5 players into
                it. A space/void level, with few places to hide. I made
                this map when I mainly played Quake 2 on a LAN (using PC's
                that couldn't run Q3A) against one other person ... ah, the
                purity of 1-on-1 DM :) I like this level style, and
                wanted to build one myself - so here you go!
 
 This was also the first time that I'd seriously gotten
                into making textures for a level, and man was it hard. I
                certainly now have a new-found and deep respect for the
                real texture artists out there. So it was a learning
                experience all round, but that's part of the reason why I
                do this kind of thing.
 
 To lessen the problem of the railgun dominating the map,
                there is a RG trap that you can activate. Shoot the light
                on the underside of the RG platform when someone makes a
                dash for it, and watch that turkey burn. There is a 2-second
                delay before the trap can be activated again.
 
 NB: I forgot to 
                include a single-player spawn point in this map, so you need to 
                make sure the 'deathmatch' flag is set to 1 before you load this level.
 
 
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